RRC & Ubisoft: Performative Hiring and Institutional Bias

Compiled by Tyler Johnston-Kent | Indigenous Developer & Creator | Formant.ca

Introduction

This page is a documentation hub. It exists because exclusion from institutions like Ubisoft and RRC isn't random — it's patterned, predictable, and reinforced through the language of meritocracy. This isn't speculation. It's a record.

The tactics range from "game show" style portfolio reviews to quiet prioritizations of pre-selected candidates. These mirror the broader Canadian pattern of Indigenous and self-taught creators being shown the door — even when they're doing the job better than the gatekeepers themselves.

1. Ubisoft’s Hiring Illusion

Ubisoft has positioned itself as a beacon of diversity and inclusion — but its actual hiring practices rely heavily on:

The result? A closed loop. Creators who don't fit the aesthetic, demographic, or regional mold — especially Indigenous developers — are shown off as "potential" but not hired as equals.

2. Red River College as a Local Pipeline

RRC's Game Development program, while framed as inclusive, reflects these Ubisoft-style tactics. Applicants are judged without clear rubrics, and admissions are influenced by unspoken factors like internal familiarity or pre-arranged placements for international students.

In 2025, I submitted a full-stack portfolio with game-ready builds, a Firebase CMS, multiple JavaScript games, and a Unity-based GDD. I was ranked 10th. The 10th seat went to a previously arranged international applicant. I was never given formal reasoning.

3. Surprise Guests and "Game Show" Gatekeeping

Performative admissions and hiring rely on theatrics: special guests, surprise jurors, and vague praise without results. These tactics:

This happened with my RRC submission. After weeks of prep, I was told I performed well — but was simply "just outside the range" of the final seat. No formal scores, no feedback, just narrative shaping.

4. Winnipeg’s Creative Scene: Small and Controlled

Winnipeg is a small creative tech scene. Everyone knows everyone. When graduate lists go up, and programs are marketed via the same WordPress templates year after year, it's easy to track who gets boosted — and who doesn't.

My own work outpaces most of the program’s showcase pieces. I say that with confidence, not arrogance. I've built what most people would need teams for — with no institutional support.

5. Public Data, Public Comparisons

This site makes fair use of publicly listed graduate work, student showcase entries, and live portfolios. Everything is cited, anonymized where appropriate, and blurred in video documentation. This is not harassment. This is open critique — of an ecosystem that pretends to be open.

6. What Now?

We need:

This isn’t about getting a seat. It’s about showing what happens when gatekeeping fails — and the work shines anyway.

Final Note

This documentation exists not out of bitterness, but out of necessity. Because if we don’t record this — it gets erased. And if we don’t expose the patterns — they repeat. My name is Tyler Johnston-Kent. I built this page, this platform, and these systems. Alone. Let’s see anyone else in that cohort try that.

Contact Tyler Johnston-Kent

If you'd like to share your own story, collaborate, or help spread this project — send a message below.